#include "DMaterial.h"

using namespace DeepClasses;

DeepClasses::DMaterial::DMaterial()
{

}

DeepClasses::DMaterial::DMaterial( DString name, DString cl, wchar_t code,short color ) 
{
	m_class = cl;
	m_code=code;
	m_color=color;
	m_name=name;
}

DeepClasses::DMaterial::~DMaterial()
{

}

DeepClasses::DMatStone::DMatStone( DString name, DString cl, wchar_t code,short color)  : DMaterial(name,cl,code,color)
{

}

DeepClasses::DMatStone::~DMatStone()
{

}

